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Bloom Virtual Village

  • Paid project. Funding from school and partners.

  • Bloom Virtual Village is an edutainment game

  • Started development in May 2018.

  •  This project is to help first year health science students communicate with people in Long Term Care Facilities.

  • The players will encounter multiple issues that the residents face.

  • The player will do their best to help the residents and solve their problems.

  • A few examples: LGBTQ+ acceptance, sexuality in long term care, dealing with the passing of residents, and handling patients with responsive behavior's like  Alzheimer's or dementia.


  • This game is in the style of Stardew Valley, Pokemon and other pixelated old school RPGs.

  • I designed the level, dialog system, player controls, UI, and helped with some dialog and situations.

  • I was the lead designer that pitched the game idea and created a prototype.

  • I work with artists, narrative designers and health science students to create a complete experience.

  • I also work as one of the programmers for this project doing the controls, UI, and interaction system.

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